Function blendAlpha
Blend two alpha values in [0, 255] range (0 - fully transparent, 255 - fully opaque)
uint blendAlpha
(
uint a1,
uint a2
) nothrow @safe;
Blend two alpha values in [0, 255] range (0 - fully transparent, 255 - fully opaque)
uint blendAlpha
(
uint a1,
uint a2
) nothrow @safe;